The course would introduce 8 types of game and their rules; via voting amongst learners, they would focus on 2 types of game in the rest of the lessons. All 8 types of game are able to enhance their technical skills, self-exploration ability, interpersonal skills and decision-making abilities; yet, learners would also have a broader understanding in gaming and eSports industries, it would positively construct personal value which at the end would motivate them to have self-directed learning and problem-solving skills.
The course would cover the different types of racing elements, essential skills and development process as the following:
- Card and chess
- Multiplayer online battle arena (MOBA)
- Shooter games
- Sports games
- Fighting games
- Racing games
- Real-Time Strategy games (RTS)
- Rhythm games
This course would cover the game knowledge and skills of the 2 types of games that learners choose, and professional assessments would be conducted throughout the course.